UX + motion designer based out of Portland, OR


Intro

Storytelling is the thread. See how it ties my work together.

Work

I cut my teeth in the gaming industry. In-game cut scenes, trailers, storyboards, and pre-vis for companies such as Harmonix and 38 Studios. I moved on to motion design and brand content working as a freelancer, in studio settings, and in-house teams. I then leveled up my tool kit with a UX education and I love how much my skills feed off one another. No matter the setting I thrive on collaboration, strong communication, and unconventional solutions.

The one constant has been storytelling.

Check out my portfolio


 

About

All works on this site are the property of my clients and are featured here with their express permission.